ARC Raiders Trial Guide: How to Disarm Mines During Locked Gate

Game: ARC Raiders
Time: 2026-03-24 11:41:48
Views: 385

The latest weekly trial in ARC Raiders introduces a fresh challenge: Disarm Mines During Locked Gate. This objective is not only skill-based but also highly competitive, as players must race against others to locate and disarm limited mine spawns across the map. In this guide, we’ll break down the best strategies, spawn locations, routes, and tips to help you maximize your score and secure a three-star rating—or even push toward a high leaderboard score.

What Makes This Trial Challenging?

Unlike other trials, this one forces players into direct competition. Mines are shared resources, meaning once another player disarms or triggers them, they’re gone. This creates a fast-paced race where:

* Spawn location matters heavily
* Route efficiency is key
* Awareness and audio cues are critical

If you’re aiming for a top score, understanding the map and optimizing your run is essential.

Mine Spawn Locations

Mines primarily spawn around key areas tied to the Locked Gate objective. The main hotspots include:

1. Ancient Fort (Top Priority)

* Highest density of mines
* Best location for quick points
* Ideal for early-game farming

2. Pilgrim’s Peak (Highly Recommended)

* Large number of mines, especially around the outer edges
* Less foliage, making mines easier to spot
* Great for consistent scoring

3. Trapper’s Glade

* Moderate number of mines
* Harder visibility due to trees and terrain

4. Reinforced Reception

* Lower spawn rate
* Not ideal compared to other locations

Tip: Mines are usually located near keycard spawn areas and rarely appear on concrete surfaces. Focus on grassy or outer terrain zones.

Best Strategy for Maximum Score

Start Mid-Week

The best time to attempt this trial is mid-week, when fewer players are competing. Early-week runs are crowded, reducing your chances of finding untouched mines.

Prioritize High-Yield Areas

Focus on:

* Ancient Fort for quick early points
* Pilgrim’s Peak for extended farming

You can achieve a three-star rating in just one of these locations if optimized properly.

Efficient Route Example

1. Spawn → Move toward Ancient Fort
2. Clear as many mines as possible
3. Rotate toward Pilgrim’s Peak
4. Circle the outer edges for additional spawns
5. Optionally check Trapper’s Glade

Avoid wasting time searching low-yield areas.

Essential Loadout

To survive and stay efficient, your loadout matters:

Photoelectric Cloak (Must-have)

 * Helps avoid enemies like Rocketeers and ARC units
 * Prevents slowdowns and interruptions

Stims

 * Keep your health up during intense encounters

Reliable Weapon

 * Use a strong weapon to quickly deal with threats

Pro Tips for Finding Mines

Use Audio Cues

Mines emit a distinct beeping sound. If you hear it:

* Move side to side to pinpoint direction
* Don’t rely solely on visuals

Adjust Graphics Settings

Lowering foliage settings can:

* Improve visibility
* Make hidden mines easier to spot

Don’t Waste Time

If you hear a mine but can’t find it quickly:

* Move on
* Efficiency beats perfection

Scoring Expectations

* 3-Star Rating: ~4,500–7,000 points (achievable in one area)
* Good Run: 10,000–15,000 points
* High Score Potential: 30,000–40,000 points (requires minimal competition)

Reaching top scores depends heavily on:

* Spawn luck
* Player activity in your lobby

Final Thoughts

The “Disarm Mines During Locked Gate” trial is one of the most dynamic and competitive challenges in ARC Raiders. Success comes down to map knowledge, efficient routing, and timing your run when competition is low.

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